REAL FLOORS is a bundle of 10 3D scanned floor textures and one old wall texture for architectural visualization or games. Each texture has been scanned via photogrammetry and reconstructed for a very high level of realism. The textures all have a size between 3 x 3 and 5 x 5 meters and can all be tiled seamlessly. Each set includes layers for basecolor (diffuse), ao (ambient occlusion), height (as jpg and exr), normal, roughness and reflection level.
Main Features
- 10 sets of scanned stone floor textures
- 1 set of scanned ancient wall texture
- basecolor, ao, height, normal, specular level and roughness maps for each set
- additional .exr height map for displacement
- 3 x 3 to 5 x 5 meters in real-world size
- Seamless tileable
- 8k, 4k, 2k resolution
REAL FLOORS
10 Photoscanned PBR Textures sets at 8k resolution
Ancient Stone Wall
INCLUDED PBR LAYERS
BASECOLOR, AO, NORMAL, HEIGHT (JPG + EXR), ROUGHNESS, SPECULAR

Basecolor
(diffuse)

AO
(ambient occlusion)

Height
(displacement)

Normal

Roughness

Specular Level
(reflection amount)
Detail 8k vs. 4k vs. 2k

Cutout Detail 8k
(full resolution)

Cutout Detail 4k
(half resolution, blow-up)

Cutout Detail 2k
(quarter resolution, blow-up)
area51visitor (verified owner) –
Happy to add these to the collection. Well done and thanks!
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John (verified owner) –
This is a really good set of textures, very realistic, photoscanned and totally usable out of the box. I like the fact that the downloads include 8k, 4k and 2k versions, thanks.
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abcgestudio (verified owner) –
Nicely done textures with all the channels you need to make a realistic material… BUT, although they are described as seamless in reality lots of them cause a very annoying repeating pattern if you don’t use them for close-up shots. Borders are seamless – but the slight hue changes in the texture itself or some particular coloured stone or area present in the floor make the effect repetitive even from a mid-distance.
Recommended for details and close-up shots but they need manual reconstruction in Photoshop balancing tunes and retouching details for a larger area.
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